When supplying Audio files for manufacture there are a few things to get your head around. DDP/DDPi is a big one, then we start mentioning, 44.1KHz 16bit Stereo, ISRC codes, CD text and PQ sheets making the entire affair seem like a secret club that has several handshakes to learn. It's not a secret club, it's just an education, so settle down class and we shall begin...
If you are a band or artist recording independently it's important to understand some of the process before we get to manufacturing because it can ensure a painless process - given some time, organisation and budget. Once you have your songs ready, one would naturally get excited to head to a studio, get in front of a microphone or plug in and record them. After that, they need to be mixed until you are happy with the result and for many this is done by the same engineer or studio. The result at this stage is a hopefully a perfectly listenable format that all involved are happy with and manufacturing is the next step. But wait...
...the next stage is often missed out or "included" in the mixing as a quick bolt on and that is the process of Mastering. The Mastering stage is why we are going back to these pre-manufacturing stages. It's an incredible important stage and (on several team members personal experiences) can change everything. Many first hand experiences would advise using a separate specific specialist Mastering service aside from the Recording and Mixing, so that the audio is looked at objectively, but many studios do have reputable Mastering Services in house, so we suggest doing your homework and listening to some pre and post master examples from your studio to use the right avenue.
Firstly, in the right hands, this process can amplify your mixed recording 100 fold and even fix some parts of mixing that you may not be as happy with now you have listened on a few different speaker systems. This brings up the next positive for your audio's post mastering as the process focuses on achieving the closest possible listening experience across sound systems and really shows off the talent of your Mastering Engineer. It's worth mentioning here that a good Mastering Engineer will ask what format your music is for and will master it accordingly. Not only is the file type and composition of files different for CD, Cassette and Vinyl Mastering, but the dynamics are considerably different for each format too - but what has this got to do with all these file types and acronyms? In our experience with regard to the CD format, good Mastering Services manage all the file formatting for you in a process called "Authoring" so it's a really good place to start when planning your recording because it can save far more time and pain later down the line if you can budget for it. Note, like many manufacturers, we can offering Authoring Services for customers in need, but we do not offer any Mastering Services.
So the actual technical stuff then:
44.1KHz 16bit Stereo means...three different things. The simple bit is Stereo, meaning 2 channels of audio, one for left and one for right. Stereo Sound feeds sounds into each of our ears independently to create a virtual spatial awareness for the recording. In music, this is used to give the feeling that different sounds are in different places. For example a band with two guitarists often make one guitarist dominant in one ear and the other guitarist more dominant in the other ear to separate sounds and simulate a "live" scenario making it easier for the listener to hear both guitar lines clearly. Equally Drum kits often have their set-ups reflected in the stereo pair in such a way that you could even work out if they were left or right handed.
16 bit refers to dynamic range, or simply the volume range featuring the very quietest to very loudest and is capable of yielding a dynamic range of 65,536 different volume levels across 96Db. Think of 16 bit as being the best best trade off between quality of information and file size. A form of resolution for sound. Imagine the early computer games industry where there was very limited storage space on game cartridges. They all have a similar sound quality as they were recorded at 8-bits to save space, but produced a lesser quality audio. The modern 8-bit Audio movement features some great uses of these low-fi tones, but for realistic audio playback, the 8bit obviously just doesn't give enough. 16-bit became the standard for quality sounding recording with "sensible" file sizes almost before the dawn of the disc.
- Country Code: 2 letters representing the country of the rights holder (e.g.,
GBfor the UK) - Registrant Code: 3 letters/numbers assigned to the record label or rights holder.
- Year of Reference: 2 digits representing the year the code was assigned.
- Designator: 5 digits assigned sequentially by the rights holder for that specific recording.
- Track Listing in order
- Index Points of when the tracks stop and start
- Pauses/Gaps if relevant
- ISRC Codes against each track
- Total Running Time
- Audio data,
- Metadata
- ISRC codes
- PQ subcode data
- Audio image(s) (.DAT file(s))
- DDP Identifier (DDPID)
- DDP Stream descriptor (DDPMS)
- Subcode descriptor (PQDESCR)

